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    <title>Patch Machines</title>
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    <description>Essays on patch rollout logistics: staged waves and blast radius, maintenance windows in environments that cannot stop, reboot debt and deferred restarts, rollback that works, and why remediation stalls on ownership.</description>
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      <title>Nobody owns this server</title>
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      <pubDate>Tue, 28 Jul 2026 00:00:00 +0000</pubDate>
      <category>Ownership</category>
      <description>Remediation backlogs are not full of hard engineering. They are full of items waiting on a decision that nobody is positioned to make, and the fix is to change who has to act rather than to argue harder.</description>
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      <title>The restart you keep postponing</title>
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      <pubDate>Sat, 11 Jul 2026 00:00:00 +0000</pubDate>
      <category>Reboot debt</category>
      <description>A patch that is installed is not a patch that is running. Deferred restarts compound into reboot debt, and the debt is self-reinforcing: the longer you wait, the more frightening the restart becomes, so you wait longer.</description>
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      <title>Downtime you are not allowed to schedule</title>
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      <pubDate>Wed, 24 Jun 2026 00:00:00 +0000</pubDate>
      <category>Windows</category>
      <description>In plants, hospitals and trading floors the patch takes minutes and the permission takes months. When the maintenance window is the binding constraint, the useful engineering is not making the patch faster — it is changing what has to happen inside the window.</description>
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      <title>Patch the fleet in waves, and mean it</title>
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      <pubDate>Tue, 09 Jun 2026 00:00:00 +0000</pubDate>
      <category>Rollout</category>
      <description>Staged rollout is only worth its overhead if the stage boundaries are real — if the first batch is small and representative, if the soak is watching for something specific, and if you can actually reverse.</description>
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